SynchronizeObject
The synchronize object to interact with PlaySynchronizerInterface
Functions
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open fun onSyncStateChanged(prepared: List<PlaySynchronizerInterface.SynchronizeObject>, started: List<PlaySynchronizerInterface.SynchronizeObject>)
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Called when a sync state changed. The sync state changed at prepareSync, startSync, releaseSync, releaseSyncImmediately, cancelSync called for assocated synchronizeObject.
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Called when a synchronize object should be released.